User experience in the Wild: Bullet Train Japan

Carriage number 7 is at position 7 at the platform – as printed on passenger ticket
As a UE designer, I often find myself looking at the world around me for ideas and inspiration. Ideas come from all kinds of products, services and experiences. I found myself observing many of these on a recent trip to Japan, where things are done differently to the western world.
Back in October I wrote about the Tokyo metro user experience. This next example is about the complete ‘end-to-end’ experience as a passenger on the Bullet Train service in Japan.
Looking back at the journey, it’s the small details of the service that compounded to make the journey flow so well. Especially when compared to previous experiences of train journeys in the UK and other countries I’ve travelled in.
In essence it was about two things: organisation and reliability. The best way to explain this is to describe the sequence of events that made the journey…
The journey experience started with the ticket – which has a carriage number and seat number printed on it in advance of the journey.
Once at the platform the carriage numbers are marked clearly on the platform concourse – so passengers can work out where to stand using the number on their ticket.
All of this helps the passenger to be more organised and relaxed for their journey. When lugging large cases etc. none of us want to walk up and down the platform more than we need to. It also removes the chance of people crowding to one door of the same carriage and so on.
Then, when the train draws into the platform it stops exactly at the right place for your carriage – the number on the carriage side matches the one on the platform.
Once on the train, the journey starts exactly on time.
And of course, the rapid speed of the train is a key factor – it gets the passenger to their destination so quickly and efficiently. It feels almost like air travel.
So what did I take away from the experience? Most of all, it’s clear that the service has been designed and implemented to a degree that creates a ‘near perfect’ passenger experience. That’s certainly something I don’t see every day!

For us at Taptu, it’s been a very eventful year with the key releases of Deadly Dart, Electric Eel and the imminent release of Frisky Fire (yes, we name our releases after fish…) and many other interesting moments in between.
Yesterday, we announced that 

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